Create a game map

Creating your first game map can be daunting. This guide will take you through each step of the way, to becoming a master of game creation.

Steps

You’re now ready to build your game map.

At the top of your screen there are 4 different node types to help you to identify the nodes you will be working with

  • The 1st node on the left is a decision point, this is the node where learners will make their choices, so your interactions will be here
  • The 2nd one across is a standard sequence node, this doesn’t have any interactions, but it has a media file, which then takes you to another node
  • The 3rd one across is a default node. If a learner should be making a decision, but doesn’t they will automatically be taken to the default node
  • The last one indicates an end point node. You can have multiple end points throughout your game; an end point simply indicates the end of a game branch or route.

Let’s start building out your game map

  1. Click ‘Settings’ on your first decision point node and give it a name of your choice, something that will help to keep your game organised
  2. You should ensure your decision point defaults to a new scenario, so click ‘default to’ and select ‘new node’ from the drop down menu
  3. If you want your learners to see button choices you then need to select ‘Button options’. If you don’t want the learners to make a choice select ‘None’ and for Hotspots select ‘Hotspots
  4. For now, select ‘Button options’ and click ‘Ok’ to save
  5. You will see that your default node has appeared on your game map, you can come back to this later
  6. Click ‘Interactions’ on your decision point node – this is where you will add/edit choices
  7. The first box is for your countdown, you can edit the countdown for each decision point. In this example, 10 seconds was set as the default time in the Scenario Settings. CREATOR allows you to set a default for the whole scenario or edit by decision point.
  8. To add your choices click the purple plus button on the right
  9. You will then need to input the text for each choice, this is what learners will see.
  10. The To* box determines where the learner will go when this option is selected: 
    1. If your choice is going to a new scenario you should select ‘new node’ from the drop down menu. 
    2. If the choice doesn’t take the learner anywhere leave the box blank
    3. If the choice directs to the default scenario you have already created select ‘default’ from the drop down list
  11. Since we selected Feedback in the Scenario Settings, we must provide rationale for each choice. This should provide the learner with context as to why their choice was (or was not) the best decision.
  12. Since we chose to score each interaction, we must now provide a score for this choice. This can range from 0 – 100 (with 100 being the maximum points available)
  13. To add more choices, repeat the steps for each choice you want to add.  Then click ‘Ok’ to save. Note: you can add more than three choices, just be sure to give learners enough time to read through each option.
  14. You’ll now see that your choices have appeared as nodes on your game map.
  15. If you would like to make your map easier to follow you can rename your choices. To do this, click ‘settings’ on each choice – this won’t change the button text that the learner sees.
  16. On each choice you will also see that you can choose where it defaults too. As you did before, you should select ‘New node’,‘default’ or leave it blank.
  17. Click ‘Ok’ to save, and you will see any new nodes you have created on the map.
  18. Repeat these steps until your game map is complete.
  19. Click ‘Save’ – this is the 2nd button from the left on the bottom navigation bar – to sve your changes.
  20. You will see on the right hand corner of your map, there is a red exclamation mark – this means you have media missing from your game.
  21. To download your game map, click the 3rd button on the bottom navigation bar, and to see it full screen click the 4th button

Uploading Media

Note: you can leave the next steps until you have media to upload.

  1. To upload media, click ‘Upload media’ on the bottom right of your screen
  2. Select all of the media you would like, scroll down the list and click ‘Upload’.
  3. Once all of your uploads are complete, click ‘Media library’ on the bottom left. From your list you can drag and drop each file across to the corresponding scenario
  4. Your game map is now complete! You’re ready to publish and share your content